Archive for April, 2009


MechScape to be released soon

In the newspost of the release of Summoning Upgrade and Hairstyles, there was a mentioning of a project that was going to be released next week.

As you’ll notice, this set of updates isn’t as large as you might have hoped, for which we apologise. A project we were hoping to release this week was found to have bugs, and so has been delayed until next week. While we’re aware that these are relatively small fixes, we hope that you’ll appreciate them nonetheless.
http://news.runescape.com/newsitem.ws?id=1810

Some people thought this would be the release of MechScape, however it has since been confirmed on the Jagex twitter that it isn’t MechScape, but that MechScape will be released soon.

Sorry to disappoint but the “project delayed until next week” mentioned in today’s RS update isn’t MechScape. Soon though, we promise Ajd
http://twitter.com/OfficialJagex/statuses/1639118512

Of course we could argue that soon doesn’t mean anything, since such promises have been made before by other game companies and by Jagex as well (mobilising armies anyone?).

April 29th, 2009 by Joost

MechScape.de

I’ve been looking at the mechscape.de domain name and I found out that it redirects to mechscape.com/l=1/. If you haven’t already noticed at runescape.com, jagex is using runescape.com/l=1/ for German, runescape.com/l=2/ for French and runescape.com/l=3/.

Other domains registered by Jagex for other languages are:

  • mechscape.fr
  • mechscape.com.br
  • stellardawn.de
  • stellardawn.fr
  • stellardawn.com.br

All these domains redirect to mechscape.com for MechScape related domains and to funorb.com for Stellar Dawn related domains respectively. unlike mechscape.de all redirect without the /l=1/ in it. This could point to serious plans for MechScape to be in German from release and that it could have been planned well before the other languages. It could aswell mean nothing at all.

April 18th, 2009 by Joost

Miner Vehicle

Hey everyone I found this image that looked pretty interesting, from looking at it you can infer quite a few things. [must enlarge to see all details]

minervehicle

  • Mining Can or will be done with lasers.
  • There’s a possible area name denaco crater.

You can also see somethings on it.

  • A Camera
  • Mining Lasers
  • Engine
  • Tracks

I hope this interests you as much as me and inspires you to learn more about mechscape.

April 13th, 2009 by Z10

Mechscape Post

MechScape World has been releasing editorials on MechScape since the beginning of March. If you want further reading on MechScape I recommend you read these articles.

In the latest editorial Simba takes a look at the MechScape release date, the mistake Jagex made by announcing a release date and his ideas how Jagex should release it.

MechScape Post #5: The Hype Surrounding the Release Date of MechScape

The previous MechScape World editorials:

MechScape Post #4: Gerhard’s Influence on MechScape and Jagex
MechScape Post #3: A Great MechScape Flood?
MechScape Post #2: The MechScape Environment and Concepts
MechScape Post #1: MechScape Clan Leadership

April 7th, 2009 by Joost
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Jagex’s statement on the code name issue

Jagex made an official statement on the code name issue, which they send to Ren of MechScape World.

Hello everyone,

In a recent press release we stated that our upcoming sci-fi title was code named “MechScape”. Many people have been looking for clarification regarding the name of this new game, so we decided it would be best to attempt to clarify this matter.

When we first came up with the idea for our new game it was primarily focused on robots known as “mechs”, hence the name MechScape made perfect sense. It drew on the main theme of the game, and also played on the “-scape” brand which we had established with RuneScape. Okay, we thought, we have the name sorted, so now let’s get on with the exciting bit of development.

And so we grew fond of the name, and some fans found out about it and many of them got invested in the name too, and therefore we believed that the name was definitely going to be MechScape. But recently we decided to re-evaluate it, which is why we referred to it as just a “code name”. There are various reasons for us to stick with the original name, and it is possible that we might end up doing just that, but there are also reasons why we might still want to change it.

During the game’s early evolution we became a lot more ambitious, and substantially widened our vision beyond just robots to encompass the wider possibilities of the sci-fi genre. This meant that the first half of the MechScape name could give people an overly narrow view of what the game is about. Similarly, if we drew on the RuneScape brand by using the “-Scape” suffix then it could make people think the game was essentially RuneScape in space, which it defiantly is not. Whatever name we go with we will be using for a very long time, so we want to get it right and that is why it is back on the table for discussion.

So the honest answer to the question of what the game will be called is that we don’t know yet. We have a number of ideas, one of which is just to stick with the initial name. We understand that many people would have liked to have known earlier that the name wasn’t set in stone. In response to this we would like to make it clear that it was only very recently that we seriously began reconsidering the name again. However, I admit that we should have told our fans as soon as we were unsure about it. We are aware that the name of our title is a very emotive area, and whatever decision we ultimately make we will not make lightly.

Please don’t take this statement to mean that the game is now done and all we have to worry about now is what to call it. There is still a fair amount of development work left for us to do. We can’t give you a release date at the moment because large complex game development projects such as this one are extremely hard to estimate. The last thing we want after spending so much time and energy on this project is a rushed release, which is why we won’t launch it until we are confident that it is ready.

I do hope this clarifies matters a little bit more and that you remain as excited about the game as we are.
Source: http://www.mechscapeworld.com/forums/index.php?showtopic=6075

Basically they’re not sure yet what name they will use it might be MechScape, Stellar Dawn or even a different name. The amount of commotion created by the possible change of the name might be the trigger for Jagex to reconsider their decision to name it something else than MechScape. Also this message by Jagex tells us that MechScape will still be in development for a significant amount of time and they have not yet picked a release date yet.

April 3rd, 2009 by Joost

MechScape is confirmed to be the code name

In yesterday’s interview by massively.com, GDC09: What Jagex has in store with MechScape, MechScape is said to be the project’s code name and not the actual game name.

So what is MechScape? Well, first off, it’s important to note that MechScape is not the game’s name, only the project’s code name.

In a recent article I speculated that Stellar Dawn might be the actual name of the game, since in a press release MechScape was referred to as a code name. However not as explicit as in this interview. A lot of people didn’t believe me, since it could be a mistake by a Jagex employee or some didn’t find it logical. So how did I come with the idea? I noticed that Stellar Dawn was the only trademark owned by Jagex other than MechScape, FunOrb and RuneScape that had a logo.

stellardawn-logo

Stellar Dawn seems like a good name for a MechScape related game, so why not?

Visit the trademark pages of Stellar Dawn:
Stellar Dawn trademark
filed by Jagex on 28 January 2009
Stellar Dawn logo filed by Jagex on 12 March 2009

Read the rest of this entry »

April 1st, 2009 by Joost
Copyright © 2009 Joost van Doorn.
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