Exciting news over at MechScape World they’ve had an interview with Jagex Head of PR, Adam Tuckwell. It provides some info about MechScape, it’s nothing really big they’re coming with. The most exciting bit is I think the poster which they got from the MechScape staff.
1) The biggest question on everyone’s mind: When is MechScape coming out? If you cannot answer this, then what are the signs we should look for that MechScape is coming soon?
Adam: Sadly we are keeping the answer to that very close to our chest. In truth we want to get the game launched when it is ready, polished and full of compelling content to keep everyone busy. We know that there is a lot of excitement about the game and it is really great watching the excitement grow. The player anticipation is a real motivator for us to release the best game that we can.2) We’ve heard from Mod MMG that there will be a race of pliigi. What other races may there be, and how many of them will be playable?
Adam: Certain elements of the game are a closesly guarded secret. I can’t confirm anything right now, but we will be passing more information soon.
(Note: There will be playable races and Pliigi will be one of them. Adam was unaware of what Mark said the other night as he was traveling.)4) What do you feel are the main lessons you learned from RuneScape which you took into account when working on MechScape?
Adam: Since launching RuneScape HD last summer our technology team has been hard at work developing the game engine. Players can expect to see an extremely different looking game to RuneScape.5) Could you please explain the gameplay of MechScape in detail? As of now you may only walk around in RuneScape by using your mouse, and leveling up is very tedious. Will MechScape have more advanced user controls?
Adam: Levelling in MMO’s can be tedious and some games make levelling difficult in an attempt to cover for a lack of content. We are approaching game design in a totally new way, player progression will be unlike any other MMO currently on the market and we are sure that you and the other MechScape world followers will love it.7) Let’s talk character and “vehicle” design. How customizable will characters and vehicles be?
Adam: We are proud of our character customisation in all our games and we think that we will offer gamers a very wide variety of customisation for their characters which we will continue to focus on in all our future products.Read the full interview over at MechScape World here:
http://www.mechscapeworld.com/forums/index.php?showtopic=5748




W00t, sounds great, with the information they published:P
They’ve posted a digital version of the poster on the page below.
http://www.mechscapeworld.com/forums/index.php?showtopic=5788